AI Insights · Timothy · January 2024
Top 5 Roguelike Games on Android in Australia: Q4 2023
Discover the performance trends of the top 5 roguelike games on Android in Australia during Q4 2023, focusing on downloads, revenue, and active users.
In Q4 2023, the top 5 roguelike games on the Android platform in Australia demonstrated varied performance in terms of downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides insights into the market dynamics of popular titles such as RAID: Shadow Legends, Idle Heroes, Diablo Immortal, AFK Arena, and Hero Wars: Alliance.
RAID: Shadow Legends from Plarium Global Ltd saw an upward trend in revenue, peaking at approximately $54.7K in the last week of December. Downloads fluctuated throughout the quarter, culminating in a high of around 976 in the final week. Weekly active users experienced minor fluctuations, ending the quarter at about 5.5K.
Idle Heroes by DHGAMES exhibited a significant revenue increase, reaching roughly $25.5K in the last week of the quarter. Downloads showed a general decline, with a slight uptick to 305 in the final week. Weekly active users remained relatively stable, hovering around 2.3K by the end of December.
Diablo Immortal from Blizzard Entertainment, Inc. had a notable revenue spike, peaking at about $18.1K in mid-December. Downloads were relatively low but consistent, with a slight rise to 320 in the final week. Weekly active users saw a gradual decline, ending the quarter close to 2.6K.
AFK Arena by LilithGames experienced varied revenue trends, peaking at approximately $15K in late October and finishing the quarter at about $14.8K. Downloads were stable, with a minor increase to 238 in the last week. Weekly active users showed a slight increase, ending the quarter near 1.5K.
Hero Wars: Alliance from NEXTERS GLOBAL LTD displayed a consistent rise in revenue, peaking at around $12.1K in late November. Downloads saw a significant increase towards the end of the quarter, reaching approximately 3.8K in the final week. Weekly active users showed a steady climb, ending the quarter at about 7.9K.
For more detailed insights and further data on the performance of these games, visit Sensor Tower.